OSINT-6 Espionage Roleplaying Factbook [Core Rulebook]

$10.00

A source makes contact. Surveillance reveals a pattern. Research exposes a vulnerability. The team establishes cover, selects equipment, prepares communications, and plans an extraction. Once the mission begins, every earlier decision matters.

OSINT-6 is a complete, 5E-compatible tabletop roleplaying game for modern espionage. Its level 1–6 framework keeps agents capable, specialized, and vulnerable. Familiar ability scores, checks, Saving Throws, combat procedures, and advancement rules make the game easy to approach.

Create an agent from 6 aptitude classes and 14 professions. Develop the skills, talents, feats, qualifications, credentials, and language proficiency required for the mission. Equip the team with modern firearms, armor, surveillance devices, communications equipment, tactical gear, vehicles, watercraft, and aircraft.

Inside nearly 400 pages, you’ll find:

  • Complete character creation and advancement rules

  • 6 aptitude classes and 14 professions

  • Skills, feats, talents, qualifications, credentials, and languages

  • Modern combat, injury, recovery, hazards, and chases

  • Firearms, ammunition, armor, explosives, and tactical equipment

  • Communications and surveillance technology

  • Ground vehicles, watercraft, and aircraft

  • Intelligence collection, processing, analysis, and dissemination

  • Reconnaissance, surveillance, research, and social engineering

  • Influence, source development, and interpersonal operations

  • Infiltration, cover identities, and operational security

  • Mission planning, communications, and extraction procedures

  • Game Master guidance, adversaries, organizations, and campaign rules

  • Sample starting agents, operational records, reference tables, and a detailed index

OSINT-6 supports counterintelligence investigations, covert collection, criminal infiltration, protective operations, political thrillers, and extended espionage campaigns. Contemporary technology and grounded operational procedures place preparation, access, deception, and risk at the center of play.

The rulebook provides a complete game in one volume. Its setting-neutral design supports original campaigns, historical adaptations, and modern operations built around the locations, agencies, and conflicts selected by the group.

OSINT-6 is released under a Creative Commons license. Designers and publishers can adapt the rules, create compatible material, and publish their own OSINT-6 projects under the license terms.

If it's open source and Creative Commons licensed, why isn't it free?

ZIP file contains PDF, RTF, and separate cover images.

A source makes contact. Surveillance reveals a pattern. Research exposes a vulnerability. The team establishes cover, selects equipment, prepares communications, and plans an extraction. Once the mission begins, every earlier decision matters.

OSINT-6 is a complete, 5E-compatible tabletop roleplaying game for modern espionage. Its level 1–6 framework keeps agents capable, specialized, and vulnerable. Familiar ability scores, checks, Saving Throws, combat procedures, and advancement rules make the game easy to approach.

Create an agent from 6 aptitude classes and 14 professions. Develop the skills, talents, feats, qualifications, credentials, and language proficiency required for the mission. Equip the team with modern firearms, armor, surveillance devices, communications equipment, tactical gear, vehicles, watercraft, and aircraft.

Inside nearly 400 pages, you’ll find:

  • Complete character creation and advancement rules

  • 6 aptitude classes and 14 professions

  • Skills, feats, talents, qualifications, credentials, and languages

  • Modern combat, injury, recovery, hazards, and chases

  • Firearms, ammunition, armor, explosives, and tactical equipment

  • Communications and surveillance technology

  • Ground vehicles, watercraft, and aircraft

  • Intelligence collection, processing, analysis, and dissemination

  • Reconnaissance, surveillance, research, and social engineering

  • Influence, source development, and interpersonal operations

  • Infiltration, cover identities, and operational security

  • Mission planning, communications, and extraction procedures

  • Game Master guidance, adversaries, organizations, and campaign rules

  • Sample starting agents, operational records, reference tables, and a detailed index

OSINT-6 supports counterintelligence investigations, covert collection, criminal infiltration, protective operations, political thrillers, and extended espionage campaigns. Contemporary technology and grounded operational procedures place preparation, access, deception, and risk at the center of play.

The rulebook provides a complete game in one volume. Its setting-neutral design supports original campaigns, historical adaptations, and modern operations built around the locations, agencies, and conflicts selected by the group.

OSINT-6 is released under a Creative Commons license. Designers and publishers can adapt the rules, create compatible material, and publish their own OSINT-6 projects under the license terms.

If it's open source and Creative Commons licensed, why isn't it free?

ZIP file contains PDF, RTF, and separate cover images.