Mission Types Intelligence Briefing

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An operation gets easier to design once its purpose can be stated in one sentence. Surveillance, liaison, recovery, verification, protection, and disruption create different pressures even when they use the same characters, locations, and opposition.

Mission Types gives the Game Master 20 operational frames with a clear objective, a useful source of pressure, and a concrete success condition. Pick one frame, add a target and setting, then decide what changes if the agents succeed or fail. The result is enough to turn a vague assignment into a playable mission.

An operation gets easier to design once its purpose can be stated in one sentence. Surveillance, liaison, recovery, verification, protection, and disruption create different pressures even when they use the same characters, locations, and opposition.

Mission Types gives the Game Master 20 operational frames with a clear objective, a useful source of pressure, and a concrete success condition. Pick one frame, add a target and setting, then decide what changes if the agents succeed or fail. The result is enough to turn a vague assignment into a playable mission.