OSINT-6 CHANGELOG 250708
Playtesting with the rough draft will begin when everyone is available again in the Autumn. Until then we’re writing and researching. The general consensus is that if we’re capping advancement at level 6, we should go with milestone-based advancement instead of awarding experience points. It makes completing missions successfully feel like the point, instead of doing individual things along the way like killing every minor bad guy or stealing everything that’s not nailed down in order to gain XP. This is definitely the right focus. We’ll figure out something like how many missions it takes to advance for each level, and how many missions you need to complete after level 6 to gain a new feat.