OSINT-6 CHANGELOG 250707
Power creep came up early in the development process. We’d played a Pathfinder 1e campaign back when that came off the rails as the characters got too powerful for anything to be fun anymore. Piper and I would both rather have a George Smiley/Sandbaggers type of spy game than James Bond or Jason Bourne, even though the hobby in general probably favors action and combat.
I’d remembered hearing about something called E6, which I though was an old 2e supplement, something officially publish. I thought it was the module number. The idea was that it capped advancement at 3rd level or something like that. I recall someone on a forum or social media writing that Gandalf in The Lord of the Rings doesn’t use any spells that go above what D&D classifies as 3rd level, so that might be what I was thinking.
In doing research, it turned out to be a long thread on ENWorld. It caps advancement at 6th level to keep things a bit more grounded. After that, a character earns new feats instead of gaining more hit points and more abilities. That sounds right.
We’ve amended the working title to OSINT-6 because it sounds like MI6 and feels cool, and reflects the idea that we’re taking inspiration from E6. I’m sure this will alleviate the fears of some people when they heard 5e spy game, and infuriate the people who like the power creep.