#RPGaDAY2026 /28

I’ve spent a lot of design time asking how much fifth edition can change before familiarity stops helping.

OSINT-6 still uses that framework, but the things characters actually do had to change substantially.

#RPGaDAY2026 #OSINT6

Previous
Previous

#RPGaDAY2026 /29

Next
Next

#RPGaDAY2026 /27