#RPGaDAY2026 /18
A design principle I keep returning to: tell the players what their characters know.
Mystery should come from incomplete intelligence, not from the GM hiding basic briefing information.
#RPGaDAY2026 #OSINT6
A design principle I keep returning to: tell the players what their characters know.
Mystery should come from incomplete intelligence, not from the GM hiding basic briefing information.
#RPGaDAY2026 #OSINT6